Another remix produced by Johnny Tremz, this has a strong hook in the intro and a great build. Really enjoy the drops in the piece, plus there is some really good flavor added to the melody. Nice work again, Tremz.
I’m not usually a fan of dubstep, it doesn’t seem to push the point of a song forward at all. Most producers get caught up in their own hubris, creating a pointless reiteration of the wubba-wubba sound.
However, I’m a fan of DJ Ants’ work, so I gave this a listen. He does a brilliant job of making the melody important and a driving force to the song. Worth a listen, the download is available on his soundcloud page.
Proclaiming itself “Glee for adults,” Smash, the new musical drama from NBC, delivers on its promise.
From the outset, the characters are well-defined in their respective storylines. Karen, the young ingenue, works as a waitress from Iowa, dreaming big dreams. Ivy, the chorus girl, is a perfection that dreams big. Julia, songwriter/lyricist, balances her theatre work with her husband’s dream for adopting a child. All three are strong, vibrant women that only make a fraction of the cast.
Katharine McPhee really breaks out as Karen, a role she is appropriately cast for. Having not too much exposure since coming second place to Taylor Hicks on the 2006’s season of American Idol, she is fresh and innocent. She still radiates the wholesomeness of a mid-western girl, and that really shines through in her performance.
Megan Hilty is an amazing casting also, very appropriate as she has the Broadway and television credits to be the veteran chorus girl the character Ivy is.
The show’s hook is the music. Three original songs have been premiered, with at least a dozen more in the works. One of Glee’s weakest points is that fact that the songs can really seem forced into the storyline or vice versa. Also the lip-syncing to the pre-recorded tracks has been a plague on the show. Smash seems to have glossed over these issues, because it’s about Broadway, the showstopping hits fit incredibly well into telling the story.
If you’re looking for an entertaining drama, Smash fits the bill.
However, if you’re looking for an amazing musical, Smash fits the Playbill.
This past weekend I had the chance to play in Closed Beta Test 1 of TERA, an upcoming MMORPG. This game has already been praised for it’s amazing combat and incredible visuals, but is that enough?
I love the visuals of TERA, and it runs smoothly. The controls are different from a traditional MMO, but that is to be expected.
I started with a Lancer, because I was interested in how tanking would work. Lancer just wasn’t my style, very slow and pedantic. I was originally going to play a Mystic, so I tried that. Love the Mystic’s playstyle. The orbs, the pets, and the auras are all fun to balance and manage.
The combat is fun and frenetic. You have to intensely watch what your monster is doing to react to avoid and cause damage as appropriate. This True Action Combat system really does emphasize player skill over player hotkeys.
The questing is bland, but there is plenty of it. There is definitely a themepark treadmill going on here, but the plethora of kill and gather quests make the quest system quite uninteresting.
There are alternative currencies in the game, one for guilds and another for the NPC faction Valkyon Federation. To obtain these, you have Suppression Quests where you farm a certain mob for a semi-rare drop. I love alt currencies to obtain different loot, so I soon found myself grinding through the mobs instead of questing. Which in the end, I find ironic.
Itemization is somewhat interesting. You have to unlock enhancements in your gear by breaking down items in the same slot. This is an effective way to clear bags.
Crafting is where the game really falls flat for me. The gathering I like, but the sheer amount of money you have to throw into it to create items seems an incredibly unbalanced money-sink. To complete the level 10 starter quest the cost in gold is somewhere around 5x what you’ve collected in normal questing. It’s outrageous and huge block to the crafting system. And that is what really kills the game for me.
So the game loses most of it’s marks with me for the insanity of the crafting system, and the questing blandness impacts it some too.